File CMakeLists.txt
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cmake_minimum_required(VERSION 3.22)
if(ANDROID)
message(WARNING "native_renderer is not yet available on Android")
set(USE_NATIVE_RENDERER OFF)
return()
endif()
set(PLUGIN_NAME plugin.native_renderer${ILLIXR_BUILD_SUFFIX})
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
add_library(${PLUGIN_NAME} SHARED plugin.cpp
plugin.hpp
${CMAKE_SOURCE_DIR}/include/illixr/global_module_defs.hpp
${CMAKE_SOURCE_DIR}/include/illixr/data_format/pose_prediction.hpp
${CMAKE_SOURCE_DIR}/include/illixr/switchboard.hpp
${CMAKE_SOURCE_DIR}/include/illixr/threadloop.hpp
${CMAKE_SOURCE_DIR}/include/illixr/vk/display_provider.hpp
${CMAKE_SOURCE_DIR}/include/illixr/vk/render_pass.hpp
${CMAKE_SOURCE_DIR}/include/illixr/gl_util/lib/tiny_obj_loader.h
$<TARGET_OBJECTS:illixr_vulkan_utils>
)
set_target_properties(${PLUGIN_NAME} PROPERTIES OUTPUT_NAME ${PLUGIN_NAME})
target_link_libraries(${PLUGIN_NAME} PUBLIC
spdlog::spdlog
Boost::serialization
)
target_include_directories(${PLUGIN_NAME} PUBLIC ${ILLIXR_SOURCE_DIR}/include)
if(WIN32 OR MSVC)
target_link_libraries(${PLUGIN_NAME} PUBLIC
Vulkan::Vulkan
GPUOpen::VulkanMemoryAllocator
)
target_compile_definitions(${PLUGIN_NAME} PRIVATE BUILDING_LIBRARY)
else()
if(Vulkan_EXTERNAL)
add_dependencies(${PLUGIN_NAME} ${Vulkan_DEP_STR})
endif()
target_link_libraries(${PLUGIN_NAME} PUBLIC ${Vulkan_LIBRARIES})
target_include_directories(${PLUGIN_NAME} PUBLIC ${Vulkan_INCLUDE_DIRS} ${ILLIXR_SOURCE_DIR}/include)
endif()
install(TARGETS ${PLUGIN_NAME} DESTINATION lib)