File shader_util.cc
FileList > gpu > shader_util.cc
Go to the source code of this file
#include "mediapipe/gpu/shader_util.h"#include <stdlib.h>#include <cmath>#include <string>#include <vector>#include "absl/log/absl_check.h"#include "absl/log/absl_log.h"#include "absl/strings/str_format.h"#include "absl/strings/str_join.h"#include "absl/strings/str_split.h"#include "mediapipe/framework/port/logging.h"
Namespaces
| Type | Name |
|---|---|
| namespace | mediapipe |
| namespace | anonymous_namespace{shader_util.cc} |
Macros
| Type | Name |
|---|---|
| define | GL_DEBUG_LOG (type, object, action) |
| define | GL_ERROR_LOG (type, object, action) /* multi line expression */ |
Macro Definition Documentation
define GL_DEBUG_LOG
#define GL_DEBUG_LOG (
type,
object,
action
)
define GL_ERROR_LOG
#define GL_ERROR_LOG (
type,
object,
action
) `/* multi line expression */`
The documentation for this class was generated from the following file /home/friedel/devel/ILLIXR-plugins/hand_tracking/mediapipe/gpu/shader_util.cc