Class mediapipe::GlContext::DedicatedThread
ClassList > mediapipe > GlContext > DedicatedThread
Public Functions
| Type | Name |
|---|---|
| DedicatedThread () |
|
| DedicatedThread (const DedicatedThread &) = delete |
|
| bool | IsCurrentThread () |
| absl::Status | Run (GlStatusFunction gl_func) |
| void | RunWithoutWaiting (GlVoidFunction gl_func) |
| void | SelfDestruct () |
| DedicatedThread & | operator= (DedicatedThread) = delete |
| ~DedicatedThread () |
Public Functions Documentation
function DedicatedThread [1/2]
mediapipe::GlContext::DedicatedThread::DedicatedThread ()
function DedicatedThread [2/2]
mediapipe::GlContext::DedicatedThread::DedicatedThread (
const DedicatedThread &
) = delete
function IsCurrentThread
bool mediapipe::GlContext::DedicatedThread::IsCurrentThread ()
function Run
absl::Status mediapipe::GlContext::DedicatedThread::Run (
GlStatusFunction gl_func
)
function RunWithoutWaiting
void mediapipe::GlContext::DedicatedThread::RunWithoutWaiting (
GlVoidFunction gl_func
)
function SelfDestruct
void mediapipe::GlContext::DedicatedThread::SelfDestruct ()
function operator=
DedicatedThread & mediapipe::GlContext::DedicatedThread::operator= (
DedicatedThread
) = delete
function ~DedicatedThread
mediapipe::GlContext::DedicatedThread::~DedicatedThread ()
The documentation for this class was generated from the following file /home/friedel/devel/ILLIXR-plugins/hand_tracking/mediapipe/gpu/gl_context_internal.h