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File shader_util.cc

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  • #include "mediapipe/gpu/shader_util.h"
  • #include <stdlib.h>
  • #include <cmath>
  • #include <string>
  • #include <vector>
  • #include "absl/log/absl_check.h"
  • #include "absl/log/absl_log.h"
  • #include "absl/strings/str_format.h"
  • #include "absl/strings/str_join.h"
  • #include "absl/strings/str_split.h"
  • #include "mediapipe/framework/port/logging.h"

Namespaces

Type Name
namespace mediapipe
namespace anonymous_namespace{shader_util.cc}

Macros

Type Name
define GL_DEBUG_LOG (type, object, action)
define GL_ERROR_LOG (type, object, action) /* multi line expression */

Macro Definition Documentation

define GL_DEBUG_LOG

#define GL_DEBUG_LOG (
    type,
    object,
    action
) 

define GL_ERROR_LOG

#define GL_ERROR_LOG (
    type,
    object,
    action
) `/* multi line expression */`


The documentation for this class was generated from the following file /home/friedel/devel/ILLIXR-plugins/hand_tracking/mediapipe/gpu/shader_util.cc