File shader_util.cc
FileList > gpu > shader_util.cc
Go to the source code of this file
#include "mediapipe/gpu/shader_util.h"
#include <stdlib.h>
#include <cmath>
#include <string>
#include <vector>
#include "absl/log/absl_check.h"
#include "absl/log/absl_log.h"
#include "absl/strings/str_format.h"
#include "absl/strings/str_join.h"
#include "absl/strings/str_split.h"
#include "mediapipe/framework/port/logging.h"
Namespaces
Type | Name |
---|---|
namespace | mediapipe |
namespace | anonymous_namespace{shader_util.cc} |
Macros
Type | Name |
---|---|
define | GL_DEBUG_LOG (type, object, action) |
define | GL_ERROR_LOG (type, object, action) /* multi line expression */ |
Macro Definition Documentation
define GL_DEBUG_LOG
#define GL_DEBUG_LOG (
type,
object,
action
)
define GL_ERROR_LOG
#define GL_ERROR_LOG (
type,
object,
action
) `/* multi line expression */`
The documentation for this class was generated from the following file /home/friedel/devel/ILLIXR-plugins/hand_tracking/mediapipe/gpu/shader_util.cc