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File gpu_buffer_storage.h

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  • #include <cstdint>
  • #include <functional>
  • #include <memory>
  • #include <sstream>
  • #include <type_traits>
  • #include "absl/container/flat_hash_map.h"
  • #include "mediapipe/framework/deps/no_destructor.h"
  • #include "mediapipe/framework/tool/type_util.h"
  • #include "mediapipe/gpu/gpu_buffer_format.h"
  • #include "mediapipe/util/unused.hpp"

Namespaces

Type Name
namespace mediapipe
namespace internal

Classes

Type Name
struct ForceStaticInstantiation <P>
class GpuBufferStorage
class GpuBufferStorageImpl <class T, U>
class GpuBufferStorageRegistry
struct RegistryToken
struct overload_priority <N>
struct overload_priority< 0 > <>
struct types <T>

The documentation for this class was generated from the following file /home/friedel/devel/ILLIXR-plugins/hand_tracking/mediapipe/gpu/gpu_buffer_storage.h