File gl_simple_shaders.h
FileList > gpu > gl_simple_shaders.h
Go to the source code of this file
#include "mediapipe/gpu/gl_base.h"
Namespaces
Type | Name |
---|---|
namespace | mediapipe |
Macros
Type | Name |
---|---|
define | GLES_VERSION_COMPAT "#version 330 \n" |
define | V (source, n) source[2 \* (n)], source[2 \* (n) + 1] |
define | V4 (source, a, b, c, d) V(source, a), V(source, b), V(source, c), V(source, d) |
Macro Definition Documentation
define GLES_VERSION_COMPAT
#define GLES_VERSION_COMPAT `"#version 330 \n"`
define V
#define V (
source,
n
) `source[2 * (n)], source[2 * (n) + 1]`
define V4
#define V4 (
source,
a,
b,
c,
d
) `V(source, a), V(source, b), V(source, c), V(source, d)`
The documentation for this class was generated from the following file /home/friedel/devel/ILLIXR-plugins/hand_tracking/mediapipe/gpu/gl_simple_shaders.h