Class mediapipe::GlContext::DedicatedThread
ClassList > mediapipe > GlContext > DedicatedThread
Public Functions
Type | Name |
---|---|
DedicatedThread () |
|
DedicatedThread (const DedicatedThread &) = delete |
|
bool | IsCurrentThread () |
absl::Status | Run (GlStatusFunction gl_func) |
void | RunWithoutWaiting (GlVoidFunction gl_func) |
void | SelfDestruct () |
DedicatedThread & | operator= (DedicatedThread) = delete |
~DedicatedThread () |
Public Functions Documentation
function DedicatedThread [1/2]
mediapipe::GlContext::DedicatedThread::DedicatedThread ()
function DedicatedThread [2/2]
mediapipe::GlContext::DedicatedThread::DedicatedThread (
const DedicatedThread &
) = delete
function IsCurrentThread
bool mediapipe::GlContext::DedicatedThread::IsCurrentThread ()
function Run
absl::Status mediapipe::GlContext::DedicatedThread::Run (
GlStatusFunction gl_func
)
function RunWithoutWaiting
void mediapipe::GlContext::DedicatedThread::RunWithoutWaiting (
GlVoidFunction gl_func
)
function SelfDestruct
void mediapipe::GlContext::DedicatedThread::SelfDestruct ()
function operator=
DedicatedThread & mediapipe::GlContext::DedicatedThread::operator= (
DedicatedThread
) = delete
function ~DedicatedThread
mediapipe::GlContext::DedicatedThread::~DedicatedThread ()
The documentation for this class was generated from the following file /home/friedel/devel/ILLIXR-plugins/hand_tracking/mediapipe/gpu/gl_context_internal.h