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File annotation_overlay_calculator.cc

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  • #include <memory>
  • #include "absl/log/absl_log.h"
  • #include "absl/strings/str_cat.h"
  • #include "mediapipe/calculators/util/annotation_overlay_calculator.pb.h"
  • #include "mediapipe/framework/calculator_framework.h"
  • #include "mediapipe/framework/calculator_options.pb.h"
  • #include "mediapipe/framework/formats/image.h"
  • #include "mediapipe/framework/formats/image_format.pb.h"
  • #include "mediapipe/framework/formats/image_frame.h"
  • #include "mediapipe/framework/formats/image_frame_opencv.h"
  • #include "mediapipe/framework/formats/image_opencv.h"
  • #include "mediapipe/framework/formats/video_stream_header.h"
  • #include "mediapipe/framework/port/opencv_core_inc.h"
  • #include "mediapipe/framework/port/opencv_imgproc_inc.h"
  • #include "mediapipe/framework/port/status.h"
  • #include "mediapipe/framework/port/vector.h"
  • #include "mediapipe/util/annotation_renderer.h"
  • #include "mediapipe/util/color.pb.h"
  • #include "mediapipe/calculators/util/render_and_points.pb.h"
  • #include "mediapipe/calculators/util/image_data.pb.h"
  • #include "mediapipe/gpu/gl_calculator_helper.h"
  • #include "mediapipe/gpu/gl_simple_shaders.h"
  • #include "mediapipe/gpu/gpu_buffer.h"
  • #include "mediapipe/gpu/gpu_buffer_format.h"
  • #include "mediapipe/gpu/shader_util.h"

Namespaces

Type Name
namespace mediapipe
namespace anonymous_namespace{annotation_overlay_calculator.cc}

Classes

Type Name
class AnnotationOverlayCalculator

The documentation for this class was generated from the following file /home/friedel/devel/ILLIXR-plugins/hand_tracking/mediapipe/calculators/util/annotation_overlay_calculator.cc